What our simulators are made of.
Every OSC simulator is built from the same parts, from the scenes you build to the screens your crew uses.
What goes into every simulator.
Scenarios and scenes
The operations and sites you want to practise.
3D assets
Vessels, cranes and equipment, modelled for your project.
Physics and behaviour
Real-time motion, loads and water.
Environment
Sea state, weather, light and visibility.
Sensors and alarms
Instruments, alerts and feedback.
Control systems
Crane, DP, ballast and other control logic.
Operator interfaces
The panels and screens your crew works with.
Displays
Monitors, video walls and VR.
Connecting your own equipment
Signals go both ways. A joystick sends commands in. The simulation sends sensor values back out.
Your equipment
What you already have.
- PLCs and drives
- Crane and ROV chairs
- Joysticks, arms, panels
- Survey and logging systems
Interface
A standard protocol carries each signal.
- CAN and CANopen
- Modbus
- OPC UA
- NMEA
- WebSocket API
- USB
Signal mapping
Each signal is linked to the matching function in the simulation. Values are scaled or inverted where needed.
Simulation
The simulated machine responds.
- Physics and environment
- Control systems
- Alarms and failures
Stations
The crew sees the result.
- Screens and HMIs
- VR
- Instructor station
- Replay and logs
Interfaces we support today
These are the interfaces in use today. The platform is open, so if your equipment isn't listed, we can connect it. Tell us what you need.
| Interface | Direction | Typically used for | Specifics |
|---|---|---|---|
| CAN and CANopen | In and out | Joysticks, operator panels, drives | Any CAN bus device |
| Modbus | In and out | PLCs and crane chair control systems | Modbus devices such as PLCs and crane chair control systems |
| OPC UA | Out | Data logging and monitoring | Works with any standard OPC UA client |
| NMEA | In and out | Survey systems | GNSS, motion reference and other survey signals |
| WebSocket API | In and out | Automation, analysis, batch runs | Scriptable from any language |
| USB HID | In | Joysticks, gamepads, ROV manipulator arms | Any USB HID device, mapped per project |
| Custom integration | As needed | Equipment or systems not listed above | Built for your project on request |
